4 thoughts on “Saturday Morning Gaming: A Board Game For When You’ve Graduated From Clue

  1. Have you tried the board game Alchemists? Its core mechanic is like Clue but more elaborate — there’s an inventory of ingredients, and different combinations of ingredients can make one out of X potions. When the players are all pretty equally matched, it becomes a question of anticipation and risk-taking — there’s an advantage to being the first to “publish” a potion, but if you wait until you’re 100% certain, you’re likely to lose out to someone making an educated guess.

    Also it uses a smartphone to do the “mixing” — each time you play, it randomizes the combinations, and when you do a test, you point the phone’s camera at your ingredients and it gives you the results.Report

    1. I haven’t, but games that are different every time you play are things that I dig very much indeed.

      The information is asymmetric, are the abilities of the various alchemists similarly asymmetric?Report

      1. Not really, only in that the “ingredients” are cards and each player is dealt two or three randomly to start. Also a random draw from a deck of “favor” cards (single-use special power/bonus).

        I haven’t played it in a few years (it wasn’t my game) but our group (all analytical-type programmers) enjoyed it the several times we played. Hmm, I’ll have to suggest bringing it out again for the next game night…Report

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