8 thoughts on “Saturday!

  1. FWIW, that is a pretty common solultion in sf novels. Dunno why I didn’t think of it when you were stuck. Guess I didn’t realize a game would go there.Report

  2. A lot of these roguelike games end up as “nominal build” games, where there are a whole bunch of options available, but if you don’t optimize for the end state then you probably won’t get there (and you won’t win even if you do.) FTL, in particular, seems to work this way; there’s a set of things you do to make the End Boss fight winnable, and if you don’t do those things it’s either impossibly difficult or just impossible.Report

    1. FTL, in particular, seems to work this way; there’s a set of things you do to make the End Boss fight winnable, and if you don’t do those things it’s either impossibly difficult or just impossible.

      *pulls out notebook*

      Incidentally, what are those particular things you have to do to make the End Boss winnable?

      Asking for a friend.Report

      1. How I Did It:

        I’m pretty sure you’ve played enough to unlock the first Engi ship. (I think it’s called “The Torus”. At least it is on my game.)

        Your emphasis will be on getting a good drone build. For me, this meant two ion blast guns that took out shields and weapons and maybe a third weapon for helping your drones. But the main thing that will kill your enemies are the drones and the main thing you’re doing is using the ion blast to keep the enemy’s ship crippled.

        Oh, and don’t get boarded.

        That’s how I did it the first time.Report

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