Saturday Morning Gaming: The Nemesis System
I’ve been replaying Shadow of Mordor and Shadow of War and I am, once again, taken with the Nemesis System they have.
I’ve been replaying Shadow of Mordor and Shadow of War and I am, once again, taken with the Nemesis System they have.
My bosses have been out of town for two weeks. Monday, they return.
Returning to it after a few decades, I realize how nightmarish is Shakespeare’s vision of human frailty, madness, and tissue-thin political power.
A few years back, there was an absolutely brilliant Mutts cartoon that explained how to read the temperature using a cat. Well, here’s how hot it was today…
The general theme of the game is that you are a chieftain of a Stone Age tribe and your job is to make sure that your tribe gets the most points. Peacefully, I may add.
They’ve put a bunch of stuff on my wishlist on sale. So I got some stuff.
Shakespeare’s Richard III is a useful reminder of how difficult it is to live under a truly malevolent man when power is centralized in his hands. As if one was needed.
I am replaying Gloomhaven and, seriously, it’s awesome.
There’s an imperfect cribbage game on Steam. But it’s the only cribbage game on Steam.
It’s hard to transmogrify work and poverty into art. Never Come Morning, by Nelson Algren, probably did accomplish that feat…
We are officially out of beta with Diablo IV. I played a Necromancer. He played a Sorceress. His wife played a Druid. We beat Act II.
I noted this particular exchange with Maribou who told me “that sounds like Beckett.”
A fun little nostalgic sneaker that tells you to not think so much about it.
I don’t know about you but I always preferred “I’m Eighteen” over “School’s Out”.
We now interrupt your scheduled arrival for a brief existential crisis. (Or, maybe, it’s just like that for me.)