2 thoughts on “Saturday Morning Gaming: Liar’s Dice and Lying Pirates

  1. Sentinels of the Multiverse put out a “Definitive Edition” earlier this year and I finally got to play it a couple of days ago. They’ve made a few game piece improvements and given you some new versions of old heroes and villains to play with, and all the old bits are compatible. It’s still a fantastic game.Report

  2. “Cobalt Core” came out, another entry in the “pixel-art sci-fi roguelite” canon. It’s fun, it’s cute; gameplay is the same loop as the rest: fight a space battle, upgrade your ship, repeat until you die or see the end cutscene. It uses a “deckbuilder” mechanic, where your abilities are represented by cards; play one card to shoot a laser, play another card to move your ship out of the enemy’s line of fire, play a third to raise your shields. Adding more cards to your deck gives you more abilities; you can also remove cards from your deck so that you get to use your good ones more often.

    It’s easier than “FTL” (because it’s not so stingy with upgrades) and it’s way easier than “Crying Suns” (because it lacks the punishingly-severe random events). There isn’t really a need for complicated planning; you can do pretty well just by grabbing cards that look fun and playing them, although the gameplay does reward a deeper approach to combo setups.

    I’d say it’s good for people who want a light and enjoyable single-player experience. This would be good for younger players (I haven’t yet seen any questionable content or PG-13 situations, although obviously with spaceships blowing each other up so there’s implied death) and good for players new to deckbuilders or roguelites (it isn’t super complicated).

    The setting is the same as the studio’s earlier “Sunshine Heavy Industries”, and some characters from that game have cameos, but the two aren’t otherwise connected.Report

Comments are closed.