Adventure Time?
I’ve heard it said that at its heart, science fiction is really just an adventure story.
While this may be true, I don’t believe “adventure” is the reason I enjoy the genre.
Renowned sci-fi and fantasy critic Don D’Ammassa once defined an adventure story as a series of events that happens outside of the protagonist’s everyday life. But by far, my favorite part of any science fiction tale – or fantasy, let’s lump fantasy in here too, same rules apply – is watching the author construct the inner workings of a protagonist’s everyday life. The structure, the details, the composition. Swords and horses and tractor beams are all well and good, but I find it far more interesting to contemplate a character simply existing in their own mundane little world, subject to an entirely different set of rules than the ones that govern my own.
What would life be like in zero gravity? What would life be like for an alien, a robot, a vampire? What would life be like if this form of magic was real, or that form? How would one meet their needs, and how would their needs differ from my own, anyway? These questions intrigue me, and sci-fi and fantasy tales are a sandbox for my mind in which lots of intricate little experiments can be run. The writer creates the participants and environment, and the reader observes the outcome and analyzes the results. I can watch beings of all sorts behave under varying conditions – different physics, different politics, different moralities, different technologies – and envision what that might be like if I were living right alongside them.
I generally find the adventure in science fiction and fantasy stories to be less a backbone and more of a hot dog bun – a not-terribly interesting, yet necessary vessel that carries the meat to my mouth so I can chew it up and savor it, consume it and make it part of myself.
The adventure itself is rarely that interesting to me. I’m way more interested in the logistics, the structure, the whys and hows and wherefores. The adventure is just a delivery system for the nitty-gritties.
While I can find plenty of books to satisfy this mechanical curiosity of mine, it’s rare in movies and tv. It’s far more common to encounter preachy parables – presenting not some unique ecosystem for me to wrap my head around, but a universe where the rules are roughly analogous to our own and the characters are meant to represent various individuals or groups that exist here in the real world. The story, while typically action-packed, tends to bore me, simply bringing me the same allegorical hot dog I’ve eaten a thousand times before. These stories are clearly intended to teach me some very important lesson about my own world, which I do not need and rarely appreciate (maybe if it wasn’t so often the same lesson again and again, I might feel differently).
I know this world already. I’m well versed in etiquette, and protocol. I would prefer to consider a different world, to discover a new and fantastic vista to lay my eyes upon, and I assure any authors of preachy sci-fi and fantasy that I do not want to hear proselytizing about ANY world.
Perhaps the best example of what I’m looking for in my sci-fi is Battlestar Galactica – the rebooted 2004 edition, that is, not the 70’s version. Battlestar Galactica starts off as a very solid cautionary tale, a parable about our own world. I don’t know if it’s a light touch, or skill, but thankfully the moralizing on BSG is mostly tolerable and rarely irritates me. Yet it’s when the writers dispense with the “OMGosh their world is just like our own, we better be careful lest this happen to us” business, that the show is at its best.
I’m sure most people have either watched it or taken a deliberate pass on Battlestar Galactica by now, but spoiler alert anyway – BSG relays the story of a human culture that builds cyborg servants called Cylons that eventually get so smart they decide to rise up and destroy their creators. Cylons look exactly like humans and they are capable of mimicking human behavior very closely. Some of them seem to want to be humans, while others in their ranks despise humanity – perhaps understandably. A good show becomes great when we start to learn more about the Cylons – their culture, their politics, their sense of ethics and justice, their religion, their very consciousness itself.
There are only twelve versions of Cylon androids. Most versions have many copies, yet every copy seems to have its own unique personality. Imagine, as I did, a culture made up of identical people that come in 7 main types (5 of the Cylons we meet later on are unique and have a different origin) but millions of each of them, and of those millions, they’re all different, even though many of them appear identical. And they can’t die, exactly; at least not easily. Their bodies can die, but when an individual Cylon dies within range of a facility called a “Resurrection Hub” their memories are preserved and uploaded…or is it downloaded?…into a new body and they carry on. In essence, Cylons are immortal, as long as they stay in range of one of these Hubs.
How would that affect a culture? A people? What would it be like to be one of millions of identical twins coexisting alongside millions of other identical twins? And never to die – for one’s consciousness to run on forever, body to body, to carry the lessons of one life with you into the next? It’s interesting stuff. Far more interesting than the allegorical elements of BSG, at least to me. I’m not really doing the plot justice here, but you may find that if you watch the show, you’ll find yourself wondering far more about what a Cylon’s existence might be like and how they might see the world differently because of it, than about prophecies and spaceships and finding Earth.
The most unfortunate thing about the tendency to use sci-fi and fantasy worlds as a platform to preach about our own is that honestly, I was left wrangling with just as many, if not more, philosophical questions from the Cylon storyline as from the parts of BSG that were clearly meant to impart a Very Important Message For All Humanity. Nature vs. nurture creating different people from an identical genetic template. The responsibilities, if any, that we carry for the actions or inaction of others who share our same genetic “type”. How we are motivated by the drive to hand down our life experiences to future generations, and do we owe any debts to those generations who came before us, who created us, as it were? Even if they didn’t run the world the way we would? Even if they mistreated us?
Like I said, it’s interesting stuff. These questions are important now, here, in our world, and were raised by the writers of Battlestar Galactica without resorting to a pedantic, heavy-handed plot where various stand ins were used to mirror the politics of our modern world.
It’s just better that way. Harder, both for the writers and for the viewer, but better. We’ve shied away from asking hard, but necessary questions through art in favor of producing minor variations on the same theme and I think it’s starting to show. We seem to be falling into our same old bad human habits of seeing the world as us-es and thems and this is in spite of having watched 10 zillion tv shows with the message Xenophobia bad, tolerance good.
Or maybe even because of it. Maybe we’ve gotten so damn convinced we’ve done the heavy lifting that we forgot to actually do any of it.
I’m just not convinced that what the world needs is another 10 zillion spaceship-or-wizard fables featuring precisely the same moral again and again, without nuance, without deeper investigation into the myriad complexities of it all, without thoughtful consideration of the reasons why it is that people continue to fall into the trap of xenophobia. We have got to start asking ourselves and each other harder questions, even if we don’t really like the answers. Even if it’s way less fun than explosions and light sabers.
Science fiction and fantasy, at their core, are safe spaces to ask hard questions.
If you also like this sort of thing, I have a few recommendations for you.
I recently watched a show that raises some intriguing questions about the very nature of human existence – The Innocents. If you saw the preview for The Innocents on Netflix and rejected it because it looked like a supernatural teen drama, give it another look. While the story does start off centered on star-crossed teen lovers, it quickly spins out into more than that as it’s revealed that the Juliet end of our Romeo and Juliet, is a very special and unique type of human.
BE WARNED – this trailer gives pretty much everything about the whole show away!!!
June is a shapeshifter and can literally become another person. As in, take them over completely. Become them, body and soul. Whoever June shifts into falls into a coma until she returns to herself again. If she decides to, that is. If she can. It’s a power that could be used for good or ill even if it was easy to control – and it isn’t. Things are ok till she runs away from home with a boy from school and falls into the hands of some people who may or may not have her best interests at heart.
The Innocents pulls no punches. Although it’s about children, this is not a child’s show; love doesn’t conquer all and the power of friendship is revealed to be pretty worthless in the end. Very intriguing questions are raised about consent, self-image, body integrity, and the ethics of taking things that belong to others for the sake of your own survival. And no real answers are given.
If your tastes run more towards the cartoonish, I suggest a lovely, peculiar little anime called Violet Evergarden. I’m not entirely sure what type of being Violet Evergarden was to start with – a child, perhaps, but a strange child, completely out of touch with her own emotions. She is trained to become some sort of supersoldier in a war between fictional nations. Then the war ends. What does a person do when the only thing they’ve known is violence and serving a terrible master, and now they’re expected to live in a world of peace and manage their own life when they’ve literally never done that before?
Well, one becomes an Auto Memories Doll of course. In this odd world in which Violet Evergarden dwells, Auto Memory Dolls are women who write letters for people, and in the course of writing the letter, Dolls uncover the real emotion behind the message the person wanted to convey. This is rather an odd career choice for someone like Violet, who really doesn’t understand human emotion to begin with, but over the course of time her work allows her to better understand the feelings of others and to even unravel her own life experiences. Along the way the viewer finds themselves thinking about the nature of emotion and why we have such difficulty understanding not only the feelings of others, but also our own. It sounds trite, but it’s entirely unique, and quite beautiful. Additionally, Violet Evergarden is one of the rare programs I’ve seen recently where a person who is scarred and damaged actively works to put their life back together again by helping others (non-violently) rather than self-destructing or becoming a (still violent) crime-fighting superhero. Violet Evergarden carries a very positive and uplifting message and felt very fresh to me.
If you think that all sounds pretty heavy, you’re right. One Punch Man, on the other hand, is a lot more lighthearted and fun. It’s a show about superheroes on the surface, but it’s really about bureaucracy and boredom and never getting any recognition for the amazing things you do. Saitama – One Punch Man – is a superhero so powerful he can defeat any enemy with a single punch, but few believe this is true because he’s not a shameless self-promoter and he has trouble playing by the rules. And I don’t mean in the tropey “I don’t follow society’s rules, grrrr” way, but in a realistic way. He’s like that guy everyone knows – amazingly talented but can never get himself together long enough for anyone in authority to realize it.
Saitama lives in a world governed in part by a superhero bureaucracy called the Hero Association that functions about as well as any other bureaucracy. One Punch Man doesn’t exactly raise probing questions about the meaning of human existence, but I did find myself thinking “Wow, if superheroes were real, that is EXACTLY the type of dysfunctional institutional structure that would surely exist around them.” And as comedian Bill Burr has eloquently pointed out, there’s also a nice subtext about the dehumanizing nature of modern cubicle society, and many of the villains are pretty much everyday a-holes given mutant form. It’s a fun show and laugh out loud funny in addition to the underlying messages.
If you want something even sillier than One Punch Man, I give you The Almighty Johnsons.
The Almighty Johnsons is a goofy, comedic-soap-opera-ish show from New Zealand that watches like a college student’s film project. Super low budget, lousy writing (at least at the start – it gets better as it goes along), weird pacing, sudden shifts in tone – it’s kinda like being home sick from school and watching an episode of General Hospital, if General Hospital featured unexpected outbursts of soft core porn and copious amounts of coke-snorting. But even though it’s not what I would call a good show, it’s entertaining enough and unpredictable bordering on batsh–; I never knew what was going to happen next and I really like that, especially for a bingewatch. Beyond its more obvious merits, TAJ makes you really stop to consider the nature of life, if you lower your inhibitions enough to let it.
The Johnsons are a family of Norse gods temporarily stuck dwelling in the bodies of human beings. They live normally till they turn 21, then they start getting some relatively useless powers and experiencing god-like whims for vengeance and hedonism. There’s a lot of dumb backstory and convoluted interpersonal drama, but the intriguing issues raised by The Almighty Johnsons center around how much are any of us really in charge of our own destiny and how much has been at least partially predetermined by the circumstances that we’re born into, and yes…political incorrectness warning…our very genome itself. Even though most of us are not housing Nordic gods, we all carry an inheritance from our ancestors, whether it’s culturally ingrained or biologically inborn, and we all must learn to either make our peace with it or fight it to the death. Anyone who’s ever waged war between their noble ideals and their baser instincts, anyone who’s ever found themselves reenacting the scripts of their parents or grandparents without really even understanding why, may relate to the struggles of the Johnson brothers, trying to navigate between their human ideals and their divine urges.
What say you, dear readers? Do you prefer plot over worldbuilding? Adventure over analysis? Smiting over subtext? Are you ok with a good moralistic yarn now and then? Or do you prefer to let authors write and leave the preaching to the Biblethumpers who walk among us?
And most important, do you have any other suggestions?
Have you seen the Expanse (or read the book series)? It to me seems like the current inheritor of the DS9/BSG ‘hard sci fi’ legacy, with substantial world-building surrounding a plot that moves along at an appropriate pace.
(It’s been discussed here on these pages a while ago. I myself skipped that discussion because I had not caught up with the series yet)Report
Very much second seeing and reading The Expanse. Good hard scifi plus very good political and mystery drama.Report
I enjoyed BSG and even considered it art until their series finale which, frankly, retroactively converted almost all the the preceding series to festering fecal matter.
One punch man is really quite fun- agreed. Great article.Report
Concur on OPM, can’t wait to see where it goes with Season 2.Report
I wrote a Shakespearean pastiche of BSG that was longer than Hamlet, but stopped after two acts because the season 2 ending blew out my plot line. Ronald D Moore loved it, though.
I also had an idea for a quite different back story for the series, one based on a business idea I had regarding Stargate SG-1. In short, while the Stargate program was traveling to hundreds of other planets, it should’ve been franchising Coca Cola, KFC, Taco Bell, and Pizza Hut, while founding new restaurants here based on alien cuisines, all while keeping the public in the dark. And of course exploiting its monopolistic position as the only Stargate program to massively profit from selling medicine, technology, cars, airliners, art, books, and music between all the planets in the network. But the idea is too dark for SG-1 to implement, though they did posit elements of it with Colonel Maybourne and NID’s black ops.
Would it be unethical and corrupt? Of course it would. Thus it would be ideally suited for a dark series like BSG.
To handle the Cylon angle (which isn’t actually required for the secret trading block theme to work), my story line is that the ancient people of Atlantis developed humanoid robots and then died out in a plague. The plague could’ve been natural, due to human hubris, or caused by the robots themselves. In any event, these robots assume the role of gods to the primitive civilizations in the Mediterranean region, and realizing how fragile humanity is, decide that having all the eggs in one basket is too dangerous. So the robots spread humans to another star system, founding the 12 colonies. Then over time the robot gods shut themselves down
Jump forward several thousand years to a Colonial archaeology team on a remote site that finds one of the original robot gods, along with a trove of information giving details of the journey from Earth.
So they have to decide what to do with their find. First off, the discovery would throw society into chaos and perhaps cause massive religious wars. Yet the public must be told of such a critical find because their received history is obviously wrong.
The group starts arguing, and since the stakes are so high bloodshed ensues. The victor in the dispute sets a very different course. He’ll make a fortune by keeping the discovery secret, while patenting the newly uncovered technologies, including the “invention” of Cylons. So he founds a tech company that becomes a huge corporation built around a deep secret.
Fast forward to a subsequent CEO who is fascinated by the Earth angle. He sends a few survey/exploration vessels out to update the navigational data (stellar drift, etc) and retrace the route to Earth. If he’s already making a fortune exploiting one small trove of secret technology, then Earth is bound to be packed with even more technology that he can similarly exploit at enormous profit. If not, then he can introduce Colonial tech to Earth and make a fortune there, too, while using the Colonials technological edge to perhaps even take Earth over. He doesn’t know which society might be ahead, but he knows that neither must ever find out what he’s doing so that he retains total control over the flow and ownership of technology, art, and everything else.
So he is rightly paranoid and secretive, and doesn’t allow any pilot or crew to know the whole clandestine trade route, nor even what it really does. The route will exist as scattered outposts and transfer points taken from the original Cylon flight logs. He cons expendable people to man the outposts, and expends them when their years-long crew rotations end.
So as the series opens with the Cylon attack, part of the story will be how some of these corporate folks, whose intimate knowledge of Cylons is helpful to the surviving Colonials, are also dropping clues so that the fleet can either use the clandestine trade route’s outposts, or to make sure the fleet doesn’t discover them. This would give a Baltar character a lot more to hide and a lot of knowledge that nobody else has.
You could also posit that some of the 12 humanoid Cylons know what’s going on, and perhaps someone like six has already beaten everyone to Earth, where she’s preparing some kind of reception. You could also posit that the 12 models have been visiting Earth for centuries, showing flashbacks of what they were up to.
It opens up the story to all kinds of new and interesting elements, and could set part of it on our present or future Earth. I think it would’ve been better than the mysterious cro magnon ending.Report
Anything, including a flaming sack of dog shit, would have been better than the existing “we abruptly and inconceivably abandon everything we fought for and choose to die shivering in primeval darkness” ending.Report
My first science fiction was Isaac Asimov. A bit maligned today, but the thing I loved best about Asimov was the imagination to think of “what if this were different?” and then play that idea out to a conclusion. Most recently I can think of that idea in Moon, a relatively recent movie starring the hugely enjoyable Sam Rockwell.
BSG hit its best point in the abortion episode, telling the same story as Lucifer’s Hammer — a society has the kinds of morals it can afford, and when circumstances change, different moral choices need to be made.
I’m very interested in the Expanse for this sort of thing, after reading the post here.Report
I after reading this, and realized it was one I hadn’t shown the kids because of the sex scenes. But now that they’re old enough teens that isn’t so much of a concern so I started rewatching and letting them see why I substitute ‘frak’ for the usual f word.
Also I will have to find Violet Evergarden. That sounds like an amazing series and I love redemption stories that deal with emotional trauma in ways besides ‘go out and kill somebody for revenge/out of rage’. (One of the things I truly love about DS9 is how Kira grapples with her past and all the reasons she has to hate Cardassians, and facing the fact that even real scum like Dukat are not just evil monsters. The places where she sees they can be worthy of sympathy, are places where she grows and heals).
I have to ask also if you’ve read Ursula Le Guin (beyond just Wizard of Earthsea). Her world building in the Hainish cycle is outstanding in the way that explores how the culture and mindset of individuals is influenced by their social and environmental setting. A lot of the books are based on that initial ‘what if..?’ of one change in physiology or social structure and how impacts the outlook of a whole planet. C. J. Cherryh is really good for that too, especially her Chanur series. Those those are much less action adventure than most scifi, and focus a lot more on world-building and the misunderstanding and miscommunication that might come of interaction with a non-humanoid alien species.Report
I can appreciate BSG as a meditation on certain themes. A better show would have meditated on those themes and told a coherent story with non-insane characters, but that wasn’t BSG. I feel the same way about Lost, kind of. Not that the characters were as messed up as BSG, but that it tried something new and bold, and even when it fell a little short it worked as a reflection on themes. Actually, now that I think about it, they dealt with some of the same themes: fate, faith, isolation, the nature of power, and a bunch of unresolved family issues. You could probably make an interesting article comparing them.
I think Lost did a better job, in that it held more-or-less together for more seasons, and I also have go give it credit for its narrative structure that was completely new for TV.Report
I’ve been pondering exactly what it is that I like about science fiction too. I had a big revelation in my own thought after reading J. D. Cowan’s long review of Sam Lundwall’s Science Fiction: An Illustrated History. There is a lot interesting material here, and also a lot of Cowan’s opinions and axes to grind.
Cowan also talked about the definition of science fiction as being at heart an adventure story, but it is interestingly different than D’Ammassa’s:
I think looking at science fiction [and fantasy and other stuff too] in this light can include the fun of watching the author construct the inner workings of a protagonist’s everyday life. But, at the same time, I think there is a very real tension between science fiction as a romance in a futuristic milieu, and speculative fiction of all types that is much more focused on setting up a world and seeing where it goes.Report