Saturday Morning Gaming: Hades

Jaybird

Jaybird is Birdmojo on Xbox Live and Jaybirdmojo on Playstation's network. He's been playing consoles since the Atari 2600 and it was Zork that taught him how to touch-type. If you've got a song for Wednesday, a commercial for Saturday, a recommendation for Tuesday, an essay for Monday, or, heck, just a handful a questions, fire off an email to AskJaybird-at-gmail.com

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9 Responses

  1. Jaybird says:

    Ahem.

    “Hey. Deez nuts.”Report

  2. James K says:

    Also, the soundtrack is spectacular.Report

  3. Jaybird says:

    One thing I’d like to add: I’ve died more than 100 times. I’m still hearing and discovering new things in the game.

    If you’ve played the Arkham games, you hear maybe 5 things from each supervillain and, if you’re stuck in particularly tight spot, you will hear them say their tagline ONE BILLION TIMES OH MY GOSH YOU’LL JUST BE SO SICK OF HEARING THE RIDDLER SAY THAT *AGAIN*.

    They worked hard to keep having you hear new things, even though you’re going to fight these monsters a hundred times.Report

  4. Michael Cain says:

    Since it’s been a day, I’ll borrow this thread for more general computing remarks.

    The Mac-to-Linux transition has reached the point that I’ve powered the Mac down and put it away in a box. So I’m convinced that I either have, or will be able to find, necessary software. To stay vaguely on topic, I’m not a gamer, and Hades doesn’t have a native Linux version, but ProtonDB rates it platinum (“Runs perfectly out of the box”) for Steam on Linux.

    Basic compatibility. I’m using the Mint Linux Cinnamon desktop. It does everything I normally asked the MacOS desktop to do, although a decade-plus of finger muscle memory sometimes trips me up. Firefox is Firefox, Thunderbird is acceptable for mail and contacts. Extracting some specific data from Apple’s clutches took research, but it was all possible. My VirtualBox Windows 10 virtual machine moved flawlessly, despite the change in host OS and all the hardware differences.

    Initial impressions (that is, the things that jumped out at me immediately). Geez, do things launch fast. Some of that is that all the “disk” storage is SSD now. Some of it also seems to be Linux memory management. I could routinely fill 16G of memory on the Mac with actual code and data. As I type this, the Windows virtual machine is running, I’m transcoding a DVD, have all the usual things up — multi-tab Firefox, e-mail, a couple of LibreOffice documents, terminal windows, the usual clutter of little things in the background — and code+data memory has crept across 6G. Close the virtual machine and 2G of that would be freed immediately.

    Unix-ness. The old-fashioned developer in me feels like I’ve come home. I don’t need the bloated mass of XCode installed in order to compile C. Perl and Python and their packaging systems just work. The apt package manager is much more reliable (and covers many more packages) than either MacPorts or Homebrew did on the Mac. I wanted to play with the free Vosk voice recognition software — installation just worked (as does Vosk, so far). I had been putting off trying Vosk on MacOS because I was going to have to work my through at least a small swamp of version matching.Report

  5. Reformed Republican says:

    I’m late to the party, but this weekend was spent playing Monster Hunter: Rise. So far, it has been a mixed bag. The fun factor has gone up. The original Monster Hunter games were kind of slow and clunky. Part of the challenge came from fighting the controls and the UI. A lot of that was improved with Monster Hunter World, and Rise has kept many of those improvements. Between the wirebug (grappling hook) and rideable canine companion, you can travel around each map more quickly and explore in ways that previous games did not allow. Using the wirebug to zip around in combat is also fun. This is my fourth Monster Hunter game, and I think it is probably the most accessible to new players.

    On the bad side, I feel like the fights are easier than previous games. I am sure part of this is because my own skills have improved, but I think a new player with Rise would have an easier time than a new player with earlier titles in the series. My first real challenge was the featured monster at the end of the primary single-player story, and I still beat him the first time I faced him. Previously, I would run into a monster or two that I could not beat without grinding to upgrade my gear and really learning the fight. In this game, I have not yet had fully upgraded gear, and I still zip through pretty easily.

    Monster Hunter games are split into single-player village quests and multi-player hub quests. The hub quests are split between Low Rank and High Rank. At High Rank, you fight the same monsters, but they hit harder and have more health (and there are typically some High Rank exclusive monsters as well). Hopefully, when my wife and I reach the High Rank fights, we there will be more of a challenge.

    Right now the game is a Switch exclusive, but it will come to PC toward the end of the year.Report

  6. Jaybird says:

    The Cyberpunk 2077 patch version 1.2 came out yesterday. 28 gigs!Report