6 thoughts on “Saturday Morning Gaming: Gaming As A Service

  1. I’ve stared playing Disco Elysium. It’s like nothing I’ve played before. I think it will be very influential on computer RPGs. I certainly hope it will.Report

      1. It’s a dialogue-based RPG set in an alternate earth, playing a detective who as alcohol-induced amnesia. But the truly unique part is how its mechanics work. You have 15 different stats, from the fairly straightforward Physical Instrument and Rhetoric, to more esoteric things like Shivers, which gives you insights into the mood of the city and Inland Empire that basically turns you into Dale Cooper from Twin Peaks.

        And these stats talk to you. You’re having a conversation with someone about history and if you pass an Encyclopedia check, it will chime in with pertinent details. Your Electrochemistry stat keeps telling you to get high. Espirit de Corps gives you insights into you fellow officers, including being shown vignettes of what is going on in your precinct. They also have their own personalities, like Drama tends to call you “my liege” and “sire” and your Authority stats wants you to assert dominance over others.

        While its theoretically about solving a murder, it’s also about trying to put your brain back together and figuring out what you wanted to drink yourself into oblivion in the first place.Report

  2. I finally redeemed my code for Phoenix Point and started playing it yesterday (if you don’t know, Phoenix Point is an X-COM-like game from the Julian Gollop, the guy who created the origninal early 90’s X-COM game). The reviews for it have been solidly ok, with one major complaint being that the AI is dumb, dumb, dumb. And it kinda is.

    I’ve got five hours interested in it and so far I like it (despite the dumb AI). We’ll see how it holds up over the long haul.Report

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