Saturday Morning Gaming: Dragged Back to Gloomhaven
Going through my library some more and, once again, I stumbled across Gloomhaven and… Man. The game is *GOOD*.
The board game itself was a delightfully over-engineered 21-pound box full of cards and figurines and rules, rules, rules. The price tag for the physical game is three hundred smackeroos and it’s one of the few physical games that might be worth three hundred bucks. The problem, of course, is that each individual map needs to be put together and then taken apart to help make the next map. You take 10 minutes to take it out of the box, you take 10 minutes to set an individual map up, you take 5 minutes to break it down, you take a half hour to put it back in the box.
My gaming sessions usually lasted two maps.
WHICH IS NUTS.
Anyway, the video game is amazing. I play it until I burn out and then I remember it 8-10 months later and then I play it until I burn out again. And each map takes about 10 seconds to set up and 10 seconds to break down.
It’s even on sale! Fourteen bucks!
I texted my buddy earlier this week with a couple of screenshots and talked about how the difference between the amount of hit points at level three versus level seven changes the game, how the extra cards you get when you go up a level changes the game, and, seriously, I know I say this every 10 months but I finally feel like I’m learning how to play the game.
The one thing that I’ll say is that the rules can be confusing and so I put together a How To Play video:
Seriously. It’s a great game. I keep finding myself going back to it and thinking “I finally know how to play.”
So… what are you playing?
(Featured image is the main menu of Gloomhaven. Screenshot taken by the author.)