The Titan and the Comet

David Thornton

David Thornton is a freelance writer and professional pilot who has also lived in Georgia, Florida, Kentucky, South Carolina, Tennessee, and Texas. He is a graduate of the University of Georgia and Emmanuel College. He is Christian conservative/libertarian who was fortunate enough to have seen Ronald Reagan in person during his formative years. A former contributor to The Resurgent, David now writes for the Racket News with fellow Resurgent alum, Steve Berman, and his personal blog, CaptainKudzu. He currently lives with his wife and daughter near Columbus, Georgia. His son is serving in the US Air Force. You can find him on Twitter @CaptainKudzu and Facebook.

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9 Responses

  1. Brandon Berg says:

    One of these is that they are subjected to the stresses of immense pressure charges. In an airplane, the high pressure is on the inside as the craft flies at high altitudes with very low air pressure outside.

    I don’t think this is even remotely comparable. The air pressure in an airplane is less than one atmosphere. Since there’s no such thing as negative absolute pressure, there’s less than a one-atmosphere pressure difference between the inside and outside. That’s still quite a lot of pressure (7 PSI is about 1,000 pounds per square foot), but with the submarine, it’s a difference of hundreds of atmospheres.Report

    • Brandon Berg in reply to Brandon Berg says:

      I looked into this a bit more. Initially I naively assumed that an airplane would be pressurized to one atmosphere, but it turns out they’re actually pressurized to about 0.73-0.8 atmospheres at high altitudes. The reason for this is that this reduces the pressure differential by about a third, which presumably makes a material difference in terms of fuselage weight.Report

  2. DavidTC says:

    The video game controller was not a bad idea. What you don’t want is your control interface breaking while down there, and that means you need either something very standard or spend a huge amount of money constructing and testing some custom interface. Sane people go with the standard, and thus can afford backups.

    I suspect no one would have commented if it was a standard USB keyboard.

    Which is stupid, because if you’re actually doing fine-tune mechanical aiming in 3D, a modern joystick is exactly what you want, not a keyboard or mouse. A modern USB joystick has multiple axis with pressure sensitivity, it can be very clearly labeled with directions and easy to understand concepts instead of just trying to remember what keys on a keyboard control what. A mouse is perhaps slightly more accurate, but only exists in two dimensions.

    Like, everyone does understand that actual aircraft are controlled with ‘joysticks’, right?Report

    • Michael Cain in reply to DavidTC says:

      NASA and the US military use commercial game controllers. Both because the console companies spend quite a lot of time and money on the ergonomics, and because many of their operators have years of practice with them.Report

      • DavidTC in reply to Michael Cain says:

        See, I didn’t know that, but it makes perfect sense. Especially with the fact that PS3/4 just uses USB now, and XBox has always used USB. (Plus weird wireless protocols, but also just USB.)

        So absolute worst case scenario is, 30 years down the road when Sony has collapsed, the military can just take those devices designed for PS3 controllers and remap some buttons and axis in software and start using the GoogleBox USB controllers that are now implanted into everyone’s brainstem at birth.

        It just blew my mind how many people were mocking ‘game controllers’, and I’m thinking to myself: Joysticks were literally invented to operate aircrafts. That’s the origin of the design…and the term itself, which is from the very very early days of airplanes. And while calmer airplanes have moved to a ‘front and back tiltable steering wheel’ design, fighter jets are still operated via joystick, aka, a little pole sticking up that tilts in four directions.

        You know, those things that computer gamepads usually have two of, operatable via thumbs. Unlike keyboards, or mice, or…a giant rack of mechanical switches, or however these goobers think submarines should be controlled. Instead of the actual control system that we invented over 100 years ago to control vehicles that could do more than go left or right.Report

        • Damon in reply to DavidTC says:

          “It just blew my mind how many people were mocking ‘game controllers’” Frankly, I mocked this because I assumed that commercial grade controllers would be considered inferior (in terms of durability) than a “military beefed up one” Color me wrong.Report

          • DavidTC in reply to Damon says:

            Game controllers are actually designed to take a lot of punishment, because…they’re held in hands and tossed around and fall off things and get stepped on, etc. They aren’t fragile.

            But I actually have to question why durability would matter at all. Like…are they planning on being in combat down there? What is happening down there where they are being slammed into walls? Are these decade-long missions where they just wear out?

            But even if the game controllers were somehow getting damaged because they’re…physically located inside a submarine (?), just have more than one of them! Just take two or three spares with you. It’s like $100 dollars! When you get to the last spare, you probably want to immediately come back up, because something has gone rather horribly wrong with the trip.

            That’s why I was saying it was way better than some expensive custom interface, because you can just throw some extra ones in the supplies and now you have backups.Report

            • Burt Likko in reply to DavidTC says:

              They’ve also become familiar to a lot of people. The way one- or two-button joysticks used to be. I don’t see the use of a game controller as a problem at all or why this was ever an issue. The kind of controller used for piloting the craft had nothing to do with why the sub imploded.Report

    • Philip H in reply to DavidTC says:

      our ROV pilots use super beefy hardwired joysticks. Most commercial ROV and ASV contractors do.Report