Saturday Morning Gaming: Marvel’s Midnight Suns
The initial reviews of Marvel’s Midnight Suns said “This is like XCom and Slay the Spire”. I don’t know about you, but, like, those are among my absolute favorite games. So I went to check it out on Steam and what was the first thing that I noticed?
MICROTRANSACTIONS!
And the second thing I noticed? The game plus the season pass was $100. $100? That’s, like, a hundred dollars! So I shrugged and said “I’ll get it when it goes on sale.”
I mean, the thing that irritates me most about the whole “season pass” thing is that it went from a way to give you an opportunity to get all of a game’s DLC up front (something I vaguely support when “DLC” means “expansions of the original game”) to a way to sell the customer 80% of a completed game and then nickel and diming them to get the whole thing.
So maybe it was a good game, maybe it wasn’t. But I wasn’t going to pay $100 to find out.
This was a year and a half ago.
This weekend, the game is on sale for 75% off. $25. Given that I measured the whole game as maybe being worth fifty bucks if it wasn’t for the microtransactions, I measured this as being 50% off. And 50% off of a game that reviews say is a combination of your two favorite genres? Well, that’s a risk worth taking.
So I picked it up.
I’ve only just wandered through the tutorial and I’ve noticed two things:
1. The overlap with XCom is somewhat overstated (so far, anyway). It’s more that there are attacks that do stuff like “push the enemy” and if you push the enemy into an obstacle or another enemy, you can do damage to both. You can’t really push an enemy sideways so you have to position yourself opposite them to get them lined up.
2. There is a *LOT* of somewhat cringey/Reddit dialog. It’s one thing to have Spider-Man give quips every two seconds. It’s quite another to have the various title cards make quips. Here’s an example:
And, so far, pretty much all of the dialog is like this.
When stuff like this was rare, I suppose it came across as irreverent and subversive. But when it’s everywhere? It’s not subversive anymore. Whatever it has been attempting to subvert is no longer dominant. So it’s just irreverent. I found myself saying “yeah, yeah, get back to the game” every single time something like this popped up. And it was *CONSTANTLY* popping up.
But if you are lucky enough to not even notice that sort of thing, you’ll be able to enjoy the gameplay.
Which, so far, isn’t bad.
After the tutorial, you create your own character. You are the child of The Big Bad in the game and you defeated her centuries ago and now it’s time for you to defeat her again:
Sadly, you can’t make them chubby.
The game has you alternate between your home base (full of customizable stuff) and battle and both are pretty competent. You can customize your character’s outfits, you can run around and talk to the other heroes who talk to you like you didn’t just wake up after three centuries, you can use the heroes’ messageboard and read their “funny” quips to each other, and you can tweak your decks:
You run around a battlefield and you knock enemies into enemies, enemies into obstacles, or obstacles into enemies. I haven’t encountered “cover” yet (but I’m only a handful of missions into the game).
You draw cards from your pool and you play them against the enemies. In addition to straightforward attacks, each hero has stuff that (so far) is unique to them: Blade has cards that can make opponents “bleed”, Iron Man has cards that can do damage to everyone on the field, Captain Marvel has cards that do damage in a straight line… that sort of thing.
All in all, I’m pleased that I got the game and if I can get over the “humor”, I’m going to be delighted that I picked it up.
But, seriously, when everybody is talking like Spider-Man, it’s not interesting when Spider-Man shows up and starts wisecracking. He’s just doing what everybody else in the game does.
So… what are you playing?
Last Epoch just launched, if you can call ‘launching’ a game that was in (paid) Beta for so long I was able to amass 125 hrs played in between Path of Exile leagues.
It’s (another) ARPG that is informed by both Diablo (booo) and Path of Exile (yaaay) and I’d like to say that it learns all the right lessons, but we’ll have to be happy that it learned about 66%-75% of the right lessons.
Good:
Build’s center around a single skill with a second (maaaybe a third) button push (POE).
No Diablo/WoW ‘skill rotations’ gated by timers and lots of meaningless button pushing (thank goodness)
Skills: Many interesting and fun to play damage skills … enough to make you covet a new class.
Loot: Game breaking mechanics baked into loot (POE)
Loot: You can influence RNG towards the gamebreakers needed for your build (New)
Loot: Endgame allows you to target the types of outcomes you’d like to weight.
Endgame: (still discovering) ‘Maps’ are a combo between POE and Diablo which strike me as better than both
Endgame: You can ‘drive’ your way through Loot outcomes — selecting rewards.
Endgame: ‘Dungeons’ are a thing… sort of like juiced maps with progressive waves and a boss.
Endgame: Loot.
Basically, ARP’s are Loot Economy sims and getting this right and satisfying for early, mid, late and Endgame is the sine qua non of ARP’s … all of the skills, builds, and gameplay are informed by enhancements to skills, builds and gameplay that comes from loot. Done well it’s a virtuous circle, done poorly? Well, see Diablo 3. **
Bad:
Early-game itemization (Loot) is simultaneously boring and meaningless.
Mid-game itemization is *really* generic and repetitive.
Late-game where to go, what to do, how does this new gameplay work is not clear at all; once you figure out that a paradigm shift has happened and how it works… it’s satisfying, but I — a very experienced ARPG player – was completely lost by this change. Fixable with more $$ and .dot releases.
Loot: some skills/affixes are very obliquely itemized … here I’m thinking Throwing Skills and weapons.
Tool Tips: Some really nice enhancements in Character page… but doesn’t go to Skill level granularity we need (maybe I’m missing something?)
Bosses: Stupidly over-tuned and way too dependent upon WoW-like cheesy mechanics. Settle down Devs.
TBD:
How long will End-game keep your interest?
Assuming we eventually ‘play your stash’ are there enough early-/mid-game twink items to make leveling better/faster?
How much advancement is account based vs. character based — which leads to:
Once we complete the game, can we skip the campaign a’la Diablo (the best thing about Diablo)?
Will the game have Seasonal replayability like POE (phenomenal) or Diablo (cringe)
On the whole, my initial impression is a B/B+/A- depending on how some of these End-game aspects play out — I’m ‘only’ level 70 atm. But so far, I’d rate the main ARPGs thus: POE, Last Epoch, Grim Dawn, Diablo IV, all the others (I’m curious about Undecember, but atm moment it’s cumbersome and boring, but maybe fixable?)
** For true nerds there’s this very interesting 2019 GDC talk given by GGG’s Chris Wilson about the importance of getting the economy right.
https://www.youtube.com/watch?v=tmuy9fyNUjYReport
Okay. I’ll wishlist it.
How different is it from Hades?Report
I didn’t play Hades… my understanding is that Hades is more a Rogue-like/lite? This isn’t really like Hades (from what I’ve read), it’s more like Diablo, if that’s your main frame of reference.
Less complex than POE, but better pure ARP than Diablo which veers into MMO-ARP zone.Report
Okay, so very little Rogueing. (I went into Hades expecting a Diablo-clone and was delighted. I should know to go into this expecting a Diablo-clone.)Report
I have been playing Psychonauts 2. It doesn’t stray too far from the original, though it adds a few new powers. I am happy with that. They got rid of the annoying diving rod thing from the first game. I’m not even half-way through, but hopefully the final level isn’t a repeat of the meat circus.
I have also dipped back in to Monster Hunter Generations Ultimate. I tend to play for a while, then get stuck and annoyed, and move on to something else until the bug bites me again. I’m still trying to get through G-Rank as a solo player. I started to do some hunts to get some better gear. Will I make more progress than the last time I played? I sure hope so.Report