2 thoughts on “Saturday Morning Gaming: The Sinking City

  1. As we discussed briefly last week, I’m playing this right now too! I agree with everything you said, including the usage of a walkthrough.
    My gripe is with some of the tedium, like when you die and your respawn point is a long walk/boat ride away from your target location, or when you’re putting the “retrocognition” clues in order and they’re on three different levels of a house and you get it wrong repeatedly and have to keep starting over.
    But the atmosphere of wet, scary, depressing ick is 10/10. I never heard of this game until I got bored with my 500th playthrough of Oblivion and went looking in the clearance section for something new. This is exactly what I like: expansive free range, a story to figure out, and not too combat heavy.Report

  2. One of the best FAQs I ever saw was for “Metal Gear Solid”, and it included “STUCK” items in the walkthrough. As in, if you were in the game and you just couldn’t figure out what to do next, you could CTRL-F for “STUCK” and jump through things like “the elevator switch is to the left of the doors” or “look for a glint on the shelf to find the Warehouse Key” or “if you’re in Chapter 3 and you can’t solve the mystery, go out in the hallway and look for an item on the ground”.Report

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