Saturday Morning Gaming: The Nemesis System

Jaybird

Jaybird is Birdmojo on Xbox Live and Jaybirdmojo on Playstation's network. He's been playing consoles since the Atari 2600 and it was Zork that taught him how to touch-type. If you've got a song for Wednesday, a commercial for Saturday, a recommendation for Tuesday, an essay for Monday, or, heck, just a handful a questions, fire off an email to AskJaybird-at-gmail.com

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17 Responses

  1. LordAvebury says:

    While waiting for Starfield to arrive, I’m replaying Witcher 3 to experience the next-gen update – better graphics, new Netflix-related quest, improved UI (quick signs FTW!), alternate looks for some of the principals, and cool gear.Report

  2. *Warframe* actually has a nemesis system, but it’s rather awkwardly implemented (you have to go out of your way to create a nemesis, performing particular “rituals” in certain levels to cause a prospective nemesis to spawn, at which point *you* must kill *them* over and over. The *Warframe* devs did specifically name the Mordor games as what they were trying to emulate.Report

  3. DensityDuck says:

    Batman is always getting out of certain-death situations, though! Robin jumps in as a distraction, or he manages to throw a smokebomb in the guy’s face, or the cops show up, or he yanks out a Batarang grappling-hook at the last second, and he manages to stagger back to the Batmobile and get away. That could be how they handle the mechanic in these video games, like when you get taken down there’s a cutscene where the guy stands over you and gloats (another Batman staple) and then something happens and you get away.Report

    • Jaybird in reply to DensityDuck says:

      I suppose they could massively tweak the “death” animations. Batman falls, Nightwing swoops in, we see Bruce sitting in a chair with Alfred applying iodine to his cuts saying “you must be more careful, Master Bruce”, then drop him off at a load point.

      And then you could try to fight Bane on the rooftop again.Report

    • Brent F in reply to DensityDuck says:

      You know, if you were doing a Batman 66 game, you could be put in an elaborate and easily escapable death trap every time you went down in combat.Report

      • DensityDuck in reply to Brent F says:

        And you could make it a quicktime event to escape the trap, like “press B at the right time”. If you fail the event you still escape, but the storyline is different (like in “Metal Gear Solid”)Report

  4. Reformed Republican says:

    Roguelikes and Roguelites are popular, and they are based around dying repeatedly. Seems like a nemesis system could be a perfect fit.

    I have been exploring Season 1 of Diablo IV. I finished the new story stuff, and now I am working to level up my new Necromancer. I got darn close to unlocking the Nightmare World Tier, but I could not get past the Cathedral of Light final boss. I was only level 46, though. I think I will just push through to 50 and try again.Report

    • I have heard only bad things about the new Season. Do you have a take?Report

      • Reformed Republican in reply to Jaybird says:

        More of the same, which isn’t too bad for me, because I didn’t burn myself out trying to get a preseason character to max level. I finished the campaign on my barbarian, got him to level 49, and decided to try something else. I rolled up a Sorcerer, got her to level 28, then decided to play some other stuff until Season 1 started.

        I don’t really care about cosmetics, which is one of the things I hear the most complaints about. The new mechanic is okay. You occasionally run into Malignant monster. If you kill them, you can revive them to kill them a second time, and they drop the new seasonal jewel which can only be socketed into rings and amulets. It is nothing to write home about.

        It adds some new story content, which doesn’t take too long to play through, where you learn about the origin of the Malignancy.

        If you already burned yourself out since launch, there probably is not anything new to really bring you back. I want to get a character to the higher world tiers, so I plan to take the opportunity to do that. Future seasons will probably need a more interesting mechanic to lure me back. Besides, I am neglecting my sushi shop and the Sea People in Dave the Diver.Report