It’s Warhammer 40,000 Time
Forty thousand years from now, a crumbling fascist theocratic empire rules the galaxy, presided over by a God-emperor in a coma. This empire is locked in unending war with sentient fungus who live only for killing, the armies of literal hell, relentless insects that seek to eat all biomass, elves who survive only by torturing other living beings, and a collectivist species seeking to unite all peoples into a “greater good.” This is the setting of Warhammer 40,000, a tabletop war game that has spawned innumberable spinoffs in video games, novels, role-playing games, and comics. And now, Henry Cavill, late of Superman and the Witcher, together with Amazon Prime, is bringing this setting to the small screen. And nerddom is absolutely delighted.
This setting is one of of grim nihilism whose tagline is, “forget the promise of progress and understanding, for in the grim dark future there is only war.” It comes out of a particularly British science fiction tradition. It’s the tradition of Michael Moorcock’s Elric series, the story of an anti-hero sorcerer-king who serves the dark gods of a crumbling empire. (Twentieth-century Britons seem to have had a thing for crumbling empires, for some reason.) It’s the tradition of His Dark Materials, a fantasy setting in which God is in a coma and an evil, tyrannical church speaks in his name. And yet, this setting has been growing in popularity among Americans, who traditionally prefer their science fiction and fantasy to have recognizable heroes and villains. And now, it’s poised to takeoff into the mainstream. Why? Several developments in science fiction and fantasy, together with those in the culture at large, mean that Americans are finally ready for the grim dark future of Warhammer 40,000.
In the first place, science fiction and fantasy have been in a sixty-year trajectory in which fans place an ever-increasing value on Lore. What do we mean by lore? In fandoms, it’s the story behind the story, all of the background details that make you think that the characters you’re reading about or watching inhabit a setting that could continue when the reader is gone. It’s the map in the front of the book. It’s the appendices of Lord of the Rings. It’s innumerable fan-made” wikis that catalog fictional worlds in detail nearly as minute as encyclopedias about our own world. And Warhammer 40,000 has Lore in abundance. Warhammer 40,000 began as Rogue Trader, a spinoff of Warhammer, a form of “edgy Tolkien” that itself was a spinoff of the British company Games Workshop’s possession of the British Dungeons and Dragons license. In its early days, the setting was cobbled together from various things that the authors thought was awesome. A sclerotic galactic empire of humanity came from Dune. Orks and Eldar were more or less directly ported over from Tolkien. Ditto ratlings, a short, diminutive offsoot of humanity with large, hairy feet and a penchant for theft and skill with a sniper rifle. The insectoid Tyranids who bleed acid could have wandered in off the set of Ridley Scott’s Aliens.But this tabletop board game, this system of 28mm toy soldiers that hobbyists would paint (in a tradition of British wargaming and collection and painting of toy soldiers), ended up developing a body of Lore. As with any roleplaying game, Rogue Trader started with a background of the setting, but even as the game went from a role-playing game to tabletop war game – in a reverse of the trajectory of the early days of Dungeons and Dragons – the makers of these toy soldiers wrote stories for its setting.
These stories have multiplied: hundreds of books, rule books for each army, the magazine White Dwarf, and various supplements released over the last thirty-five years have built up a vast body of lore about the setting. The story of the Horus Heresy, when long ago the God Emperor’s most beloved son rebelled and took half of the demigod primarchs with him, will, when finished, come to sixty-three books alone. And in an age that cherishes the wiki, the lore of a setting, Warhammer 40,000 delivers in spades.
It’s not just the lore, though. It’s… much about our historical moment. In light of… developments in the politics and culture of the US, writers and critics increasingly seek to make sure that the arts and literature have a moral message lest they propagate harmful ideologies. Marvel’s She-Hulk TV series presents dialog that explicitly and didactically tells the viewer how women are mistreated. Critic Anita Sarkeesian denounced the Licorice Pizza by saying that to portray racism is to endorse racism. And Disney’s Boba Fett series gives us a crime lord who teaches us a valuable lesson about Saying No to Drugs.
Warhammer 40,000 has none of that. Warhammer 40,000 presents us humanity as an evil empire, only without any plucky rebels. Against an oppressive theocracy with the trappings of the very worst elements of Catholicism as imagined by irreligious Brits, you have… the armies of hell, armies that will kill or enslave humankind, armies that will eat humankind, and armies that will torture humankind and eat their pain. (The T’au, a species that lives by values more closely aligned with modern humanity, frequently find themselves wrongfooted to be part of an otherwise omnicidal galaxy overrun with nightmares.) Wizards of the Coast, the parent company of Dungeons and Dragons, has pledged that as part of its efforts at anti-racism, going forward there will be no species that is inherently monstrous. Warhammer 40,000 turns this on its head by saying that every species is monstrous—especially humans.By presenting a grim dark future in which everyone is the villain, Warhammer 40,000 allows the player to explore the human id, to think about a world whose values and morals are fundamentally alien to our own. By allowing this exploration of the darkness, Amazon’s series will fill a niche left open by the decline of male anti-hero prestige TV over the last half-decade.
Of course, this exploration of darkness leads to the fear that perhaps those who in fact follow loathsome ideologies will be drawn to this setting. So Games Workshop has made official pronouncements that real-world racists and neo-Nazis are in no way welcome in the hobby in order to address the problem that some of them have been drawn to its imagery. The company has furthered efforts to indicate that racists and misogynists are not welcome in other wasy as well. Women soldiers increasingly appear in depictions of the Astra Militarum, the great conscript army that is the hammer of the Imperium of Man. Space Marines, the genetically-engineered super-soldiers, increasingly appear in different skin colors. Guides to painting miniatures now show how to paint different shades of human skin. The resulting uneasy compromise allows players to explore a world of violence, xenophobia – “He who allows the alien to live shares in the crime of its existence” is an official saying of the Imperium – and authoritarianism without endorsing their real-world equivalents..
Finally, the world of modern science fiction and fantasy is the world of the franchise. Star Wars is not just a collection of movies: it’s comic books, spinoff TV series, video games, merchandise, roleplaying games, and more besides. Books like the Witcher series beget video games, which beget TV shows. Fans of science fiction and fantasy can experience their favorite imaginary worlds in a myriad of ways, whether to have interactive adventures in those settings or just passively experience adventures across various media.— Warhammer Official (@WarComTeam) June 4, 2020
And thus, our age is an age that’s ready for Warhammer 40,000. A hunger for lore, a desire to explore dark settings free of moralizing, and a media universe of franchises über alles mean that Warhammer 40,000 is finally ready for the mainstream. Welcome, Amazon viewers: “There is no peace amongst the stars, for in the grim darkness of the far future, there is only war.”
One of the useful things to remember is that the 40K universe is a place where there really are Things Man Was Not Meant To Know and that being a contrarian free-thinker really does carry the risk that you’ll turn into a Snot Demon.Report
Yeah. As much as I love the setting and games, it does imply that the genocidal theocratic space fascists are RIGHT. Which makes me, you know, uncomfortable.Report
“writers and critics increasingly seek to make sure that the arts and literature have a moral message lest they propagate harmful ideologies. ”
Although this, too, is nothing new. Remember “knowing is half the battle”? And how there always seemed to be an episode of every kids’ cartoon that was The Drugs Episode?Report
I’m assuming that this is not being done by people who remember “very special episodes” of their favorite shows.Report
It’s rather disappointing to learn that all along, the idea that Very Special Episodes were silly stupid pandering was more an expression of GenX Morality than it was basic media criticism…Report
It wasn’t GenX that made the episode of Diff’rent Strokes where Arnold and Dudley went to Mister Carlson’s bike shop.
It was GenX that realized that those episodes didn’t work.
And now it’s time for the creators of today to learn the same lessons that the people who made Diff’rent Strokes learned.Report
I think it’ll be different, because the episodes will be meeting the goals of the people who wanted them made (to wit: show that when they say “frog”, media creators jump). Whether the viewers actually receive any wisdom or change their behavior is irrelevant.Report
You need to be eternally vigilant for that to work eternally.
My money is on the basement dwellers having a lot more endurance than the people who want to make the world a better place.
See, for example, the last time this sort of thing happened.Report
It’s also kind of amusing that it’s like:
“In the grim darkness of the far future, literally every faction has something terribly wrong with it.”
“What about the Tau?”
“Oh, they’re the worst of all – they’re socialists!“Report
There was a bit of a “patch” when the lore was changed so that the Ethereals were actually mind controlling everyone, but I prefer the version in which they’re okay actually but find themselves in the 40k setting.Report
The idea of war being glorious and fun is eternal among adolescents of all ages. So this game fits in perfectly with the way that children and adolescents have always played with green army men and tin soldiers.
And this is normal and a natural part of maturation, to envision the world as a simple place where justice (meaning ourselves as the protagonist) will always triumph over those we contest.
But like all the countless young men who marched gallantly off to war then returned home broken in spirit, most of us discover that the world isn’t as simple as we imagine and that the enemy can shoot back, and win.
So its not surprising to see another generation thrilling to the idea of war, endless war, where there are no rules but survival, no morality to get in the way of our own will and drive for victory.
Not surprising either, to see their shock and dismay when they discover that their world is shared by people who don’t share their ideas. And to see their anguish and rage when those other people exercise power and agency to reshape the world in a way our protagonists don’t approve of.Report
this is an odd comment to write about a game where the outcome of virtually any match is that 90% of each side is dead
like
say what you will about Warhammer 40K, nobody plays a game of it and thinks “the lesson I have learned today is that war is a survivable exercise”
also lol at the idea of someone looking at 40K and thinking “this is an example of a no-rules activity”Report
This is why I don’t think that the whole “woke” thing will stick.
You can add fifty genders to the Space Marines but someone woker will always be able to point out that, maybe, you should be working on something that has “Peace” in the name rather than “War”.
Why not something that will help people learn to cook? Instead of a game about killing people?Report
Warhammer 40K’s setting is a good setting for miniature wargames, because it gives a plausible reason why any army might fight any other army (even ones that are in-principle on the same side), which helps make tournament or pick-up games make more sense. It honestly doesn’t need to do any more than that.Report
A pet peeve of mine: Warhammer 40000 is set 38 millennia in the future, not 40.Report
I’m wondering if appetite hasn’t already peaked for this sort of thing.Report
It strikes me as something that could very well work if it’s handled right. If it’s low-budget, only the hardcore fans will watch it. The funny thing is that, if it’s successful, a lot of people will think it’s just a Game of Thrones ripoff, when it’s actually a ripoff of nearly everything else.Report
Yes and to your point I wonder what the budget will be. I’d have to think they’d be nervous about the kind of investments made in House of the Dragon or Rings of Power. At the same time wouldn’t the whole point of doing it require at least a couple really big (and pricey to stage and/or CGI) battle scenes?Report
If you do the Horus Heresy, it’d take five years and cost > $1B per season. If you do a miniseries about Imperial Knights you could do it in animation. Since Henry Cavill is a big name and cares about the property, I’d expect a well-funded smallish story on the scale of one of the video games. Smallish in 40K means a planet’s population gets destroyed.
I don’t understand the financial decisions made by streaming services, and the stock market indicates I’m not alone in that. So who knows.Report
I know next to nothing about Warhammer 40k but what I picked up from a friend long, long ago who was into it. But from that, if I was going to do it, and wanted some hope of differentiating myself from the fantasy shows, I’d send Superman to investigate what turns out to be a genestealer cult then have it culminate with the hive arriving to kill everyone including all of the main characters.
Do it hard R rated to make it less fantasy, more sci-fi horror with a bit of a mystery involved like the first season of the Expanse. Maybe that could keep the scale and budget under control, and drive cross genre appeal. However I have no idea if that would be deemed offensively simplistic to the gaming community who this is really for.Report
I’ve never read the Ciaphas Cain novels, but you’re basically describing them. Also, he looks like this:
https://www.amazon.com/The-Devil-You-Know-Sandy-Mitchell-audiobook/dp/B077J7MXQTReport
I think that grimdark prestige TV definitely peaked in the middle of last decade, but I also think that there’s still a demand for something between All 1986 Frank Miller All The Time and what I believe the kids today are calling squeecore.Report
Deconstructing previous stories is *AWESOME* if people are familiar with the previous stories.
If people are familiar with Homelander but not Superman, Homelander doesn’t hit hard at all.Report
“Forty thousand years from now, a crumbling fascist theocratic empire rules the galaxy”
Whelp, it was a good integralist run at least…Report
Nope, they went the other way. They burned down the last church millennia ago and now they worship their atheistic emperor as a god.Report
So, the practical effects of Integralism as understood by today’s proponents?Report