commenter-thread

I already shared my big spending on the Spring Sale. However, neither game really works on the Steam Deck, so I have not played either much. My time on the actual PC has been spend on MH Wilds with my wife. We have one last hunt and we will be finished with the High Rank Story, then on to whatever end game farming we decide to do.

Most of my remaining game time has been spent on Persona 5 Strikers, which I got during the Winter Sale. It's made by the same folks that make Dynasty Warrior (and Hyrule Warriors, and a Fire Emblem version). This game is a little bit different, though. In those games, you are heroes with an army of regular soldiers fighting against another army and controlling different map points. With Persona 5 Strikers, you are a party of four, though you still fight against large groups of minions and occasional bosses, and it is a dungeon crawl with no shifting control of objectives.

It takes place four months after Persona 5 Royal. The Main Character has come back to Tokyo, but there is some more weirdness going on. At first, it seems similar to the events of the original game, but as you explore there are differences. Instead of taking on the owner of a Palace, which crumbles when the owner is defeated, the Phantom Thieves are infiltrating Prisons where the Monarchs are stealing people's Desires. When the Monarch is defeated, the desires are freed and returned, but the Palace still stands.

I first started playing a while back, but the game did not click. I was losing frequently, and I got annoyed and took a break. When I came back to the game, it started to make sense. One of the issues is that the original game trains you to do everything you can during a single visit to a Palace. Every visit advances time, and the game has a limited number of days (with individual deadlines for each Palace). In Strikers, you can enter and leave as often as you want, and time does not advance. Time only advances with the story. This means you can go in, fight, leave, heal up, and go back in. The enemies will respawn, but you can fast travel to unlocked checkpoints. The shops will also restock after visits to the Jails. This makes it possible to farm XP and money, making it easier to power up the characters. On top of that, I managed to figure out the real time combat and generally got better at it.

Now that I understand the game, I really enjoy it. I'm probably about 1/3 of the way through. I will probably just play straight through, or I might end up revisiting my Wrath of the Righteous game (which alternates between enjoyable and tedious for me).

 

 

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