Saturday Morning Gaming: Peglin has us playing pachinko again
We talked about Peggle and Roundguard a couple of weeks ago. Well, I picked up the bundle and also got Peglin.
As fun as Roundguard is, if you are looking for Peggle, you’re going to find yourself thinking “I have to press buttons? I have to do stuff?!?”
If the main thing you’re looking for in a Peggle-like is just firing off the ball and then seeing how the ball bounces, then let me tell you about Peglin. This takes the Peggle formula and the goal is not to empty the board of pegs but to fight against monsters above the peg board. How many pegs you hit will then determine how much damage you do.
See? You’re trying to kill that little green guy in the top right. Below him you see the monsters that are upcoming. Another green guy and two purples. Hit the pegs and do some damage.
Don’t worry (well, don’t worry a *LOT*) about running out of pegs. If you find yourself in a situation like this one:
Just hit the green R and the pegs will all refresh (note: your ball will keep bouncing around on the newly refreshed board). After you do enough damage to the monsters up top, you win! The game will give you an option of buying a new ball or buying some healing for your little dude.
After you pick what you want (or shrug and just move on), you then choose where you’re going next on the map:
Do you want to get in a fight or would you prefer to have a random encounter? Maybe it’ll be a fight or maybe it’ll be a treasure chest or maybe it’ll be a shop or maybe it’ll be an interaction that will give you a free ball or take one of the balls in your inventory away.
There are tons of fights to get into:
And even the occasional miniboss:
Along the way, you can pick up different artifacts that do different things…
That one there puts more coins on the field but there are others that give tweaks to your various balls, give you more Rs, give you more powers but force a trade-off, and all sorts of stuff. Each game is going to be different but, if you’re lucky, you can put together a build that will help you fight the final boss of the level:
And then, after you beat the forest, you can do it all over again in the castle:
At this point in the game’s development, there are only 3 maps. Beating the 3rd map beats the game. The game is *TOUGH*. There are bosses that I’ve never beaten and I want to say that I’ve only beaten the third map twice.
It’s a lot of fun, the fights are a neat twist on the Peggle formula and I keep saying “one more game, one more game” the way that Peggle made me say.
So… what are you playing?
(Featured image is the Peggle start screen. All screenshots taken by the author.)