Saturday Morning Gaming: Unfathomable

Jaybird

Jaybird is Birdmojo on Xbox Live and Jaybirdmojo on Playstation's network. He's been playing consoles since the Atari 2600 and it was Zork that taught him how to touch-type. If you've got a song for Wednesday, a commercial for Saturday, a recommendation for Tuesday, an essay for Monday, or, heck, just a handful a questions, fire off an email to AskJaybird-at-gmail.com

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5 Responses

  1. Michael Cain says:

    I see in technology news this morning that BOE has demonstrated a display panel with a refresh rate of 500 Hz (not used in any products yet). I’m an old fart and don’t play computer games, so ask in all seriousness what’s up with the (to me) insanely high refresh rates? What improvements/advantages does 240 fps video have over 120 fps, or even 60 fps?Report

    • Jaybird in reply to Michael Cain says:

      Oh, just saw this.

      I want to say that the answer is that this is currently the low hanging fruit.

      Can they improve pixels per square millimeter? Well, not easily. Can they improve the number of colors the monitor can display? We’re a long way from magenta, cyan, yellow. If they add a hundred colors, that’s going to be less than a percent improvement.

      But 240 fps? Yeah, they can do that relatively easily now.

      That’s my best guess. (I kinda don’t really see the point, but… well, if it makes its way to VR glasses, then we’ll have something where it *MIGHT* be noticeable to the human eye at that point.)Report

      • Michael Cain in reply to Jaybird says:

        Look, the human eye/brain combination integrates the signal over a period longer than 0.01 seconds. Put simply, no one can see flicker or improved motion rendering above about 100 fps. Go to 120 and you’ve got even the extreme outliers. Now spending lots of money on processing to shorten the computing pipeline and reduce latency, there’s something worth doing.Report