Saturday Morning Gaming: Star Trek Fleet Captains

Jaybird

Jaybird is Birdmojo on Xbox Live and Jaybirdmojo on Playstation's network. He's been playing consoles since the Atari 2600 and it was Zork that taught him how to touch-type. If you've got a song for Wednesday, a commercial for Saturday, a recommendation for Tuesday, an essay for Monday, or, heck, just a handful a questions, fire off an email to AskJaybird-at-gmail.com

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9 Responses

  1. jason says:

    I had the Happy Days board game. Aaaaaaayyyyy.
    I might restart No Man’s Sky–apparently, the last update made it more user friendly. I played my old save for an hour so last week and couldn’t remember how to do everything. I’ll probably start a new save but keep my old save, too. I don’t want to lose all the planets I named.
    (I hope you went to the fair today, as the weather has been fairly mild.)Report

    • Jaybird in reply to jason says:

      I, too, had the Happy Days board game. The only thing I remember about it was the score-keeping jukebox which was a cute gimmick.

      I can’t help but think that, if the game was good, I’d remember more about it.

      (The fair was quite pleasant, thanks. Though they ran out of the chicken skewers I like.)Report

  2. Fish says:

    There’s a Romulan expansion!
    And a Dominion expansion!
    They have new ships and new hex tiles for the star map and new missions and new decks and all sorts of cool ship models and THEY’RE ALSO $50-$90 A POP!
    The game was a blast (set to stun). I thought the combat did a good job of reflecting how it usually went on the show: The Federation were seeking out new life and new civilizations and boldy going on about it and suddenly the Klingons show up and start trying to poison the quadrotriticale. Most Federation ships won’t be able to stand up to the power of the average Klingon ship (as my poor fleet could attest), so–just like in the show–their best bet was to pull of some incredible engineering feat (or in gaming terms, play a ship-saving card from their hand) to escape.

    If I have a complaint about the combat, it’s the choice of dice. Much like Munchkin, a single d6 just doesn’t leave enough room for variation. But of course, when you’ve got three Klingon Warbirds ganging up on the tiny little USS Equinox, the die roll doesn’t really matter, anyway!

    Oh, and I guess the other complaint I’d have is that the only Klingon the Federation side gets to quote are Worf’s lines. Really fun game.Report

  3. Fish says:

    Hasten to add: Playing this game has inspired me to rewatch Voyager on NetFlix. Janeway is still the best Captain.Report

  4. the article is a bit longer but its very nice and sorted out despite being so long.
    Nice work doneReport