Waaay back in the day, when people still listened to cassette tapes and Appetite for Destruction had not yet aged one year, TSR and SSI released a little game called “Pool of Radiance”.
This game was pretty much the first computer D&D game. Sure, we had the Ultimas and the Bards’ Tales… but Pool of Radiance was Licensed. It was, like, *REAL*. You recognized the archetypes. You recognized the monsters. You had the weapons tables memorized by heart.
More than that, you could finally put together a group of six characters together and take on a massive evil without needing seven people who were able to get their parents to drive them to Brian’s house every Saturday where everybody could play with Brian’s parents in the next room making sure that we weren’t sacrificing animals to forgotten deities.
The rules, of course, had yet to understand why players played (non-human races were pretty much limited to fighters, thieves, or, maybe, magic users… and only thieves could reach a level above “negligible”). But, man, this game was the first game to have achieved what we, until that point, had only dreamed was possible: you could finally spend 5 hours creating characters *ON A COMPUTER*.
And, man, it did *NOT* disappoint. I beat the game, back then. I crowed about it.
That memory is so good, I gave GOG.com $9.99 to re-live recreating characters for a couple of hours.
So… what are you playing?
(Picture is “Untitled” by our very own Will Truman. Used with permission.)