In a decision with potentially large ramifications, New York Federal Judge LaShann DeArcy Hall won't dismiss a libel suit against "Shitty Media Men" creator Moira Donegan.
Explaining, the judge says it is possible that Donegan created the entry herself. The judge believes that Elliott should be able to explore whether the entry was fabricated. Accordingly, discovery proceeds, which will now put pressure on Google to respond to broad subpoena demands. The next motion stage could feature a high-stakes one about the reaches of CDA 230.
In any given gaming group, there’s eventually going to be a fighter named after the polearms. “My enemies call me the Pike. In France they call me Glaive-Fauchard-Bardiche-Voulge. My friends call me Halberd. You can call me Bill.”
Or maybe that’s just me that does that.
In any case, I’m gaming this weekend.
There’s a new game I played the other day and it’s fairly interesting: it’s a dice game with a handful of unique personality cards (different personalities have different powers), a handful of different roles (sheriff, deputy, outlaw, and renegade), nine arrow tokens, and five special dice.
Everybody gets a personality that is face-up, a role that is face down (and secret), and then the sheriff begins the game. (Well, *HIS* role card gets turned face up. Everyone else keeps theirs secret.) The point of the game for the good guys is for the Sheriff and Deputy to kill the outlaws and renegades. The outlaws win the game by killing the Sheriff and Deputy. The Renegade wins by killing everybody else.
How is the game scored? Well, there are six special faces on the dice. A #1 bullseye, a #2 bullseye, a Gatling Gun, an arrow, beer, and dynamite. Well, you don’t want to roll dynamite. You get 3 of those and you take a point of damage and your turn ends. Oh, and you can’t re-roll dynamite. You’re stuck with it. Single beers can be used to heal yourself (or someone else, if you’re kind). If you roll an arrow, you take an arrow token no matter what and when all nine arrow tokens are used up, everyone takes one point of damage per arrow token before refilling the arrow token pile. 1 bullseyes do 1 damage to a player on your immediate left or right, 2 bullseyes do 1 damage to a player sitting two away from you. Gatling gun rolls require 3 gatling guns, but if you get those, everyone else takes one point of damage. You get three roll attempts and can reroll whatever you want except for dynamite.
It’s cheaper than $20 and a six-person game is over in less than a half hour.
I’ll see if we’ll be playing that.
So… what’s on your docket?